
##################### PODIUM AREA ######################################

## ZERO out old lights just in case they made it into the game
create Zero(lightingFloorStudioUmbrella_light)
create Zero(lightingFloorStudioDiffuser_light)
create Zero(lightingFloorStudioBoxDiffuser_light)
create Zero(lightingFloorStudioBoom_light)
create Zero(lightingFloorStudioBarnDoors_light)


create Eight(CASPodiumArea_podiumKey)
create Seven(CASPodiumArea_podiumFill)
create Three(CASPodiumArea_podiumBounce)
create Three(CASPodiumArea_podiumMirrorBounce)

lightAttribOverride CASPodiumArea_podiumKey diffusionSourceIntensity 0
lightAttribOverride CASPodiumArea_podiumFill diffusionSourceIntensity 0
lightAttribOverride CASPodiumArea_podiumKey intensity 1
lightAttribOverride CASPodiumArea_podiumFill intensity 1
lightAttribOverride CASPodiumArea_podiumKey diffusionSourceFalloff 1
lightAttribOverride CASPodiumArea_podiumFill diffusionSourceFalloff 1

lightAttribOverride CASPodiumArea_podiumKey range 1000
lightAttribOverride CASPodiumArea_podiumFill range 1000
lightAttribOverride CASPodiumArea_podiumKey color (1,1,1)
lightAttribOverride CASPodiumArea_podiumKey diffusionSourceColor (1,1,1)
lightAttribOverride CASPodiumArea_podiumFill color (1,1,1)
lightAttribOverride CASPodiumArea_podiumFill diffusionSourceColor (1,1,1)

lightAttribOverride CASPodiumArea_podiumKey coneAngle 10
lightAttribOverride CASPodiumArea_podiumFill coneAngle 100

lightAttribOverride CASPodiumArea_podiumKey diffusionSourceIsDirectional 1
lightAttribOverride CASPodiumArea_podiumFill diffusionSourceIsDirectional 1

create Two(CASPodiumArea_microHalogenLight_01)
create Two(CASPodiumArea_microHalogenLight_02)
create Two(CASPodiumArea_microHalogenLight_03)

lightAttribOverride CASPodiumArea_microHalogenLight_01 coneAngle 20
lightAttribOverride CASPodiumArea_microHalogenLight_01 diffusionSourceIsDirectional 1
lightAttribOverride CASPodiumArea_microHalogenLight_02 coneAngle 20
lightAttribOverride CASPodiumArea_microHalogenLight_02 diffusionSourceIsDirectional 1
lightAttribOverride CASPodiumArea_microHalogenLight_03 coneAngle 20
lightAttribOverride CASPodiumArea_microHalogenLight_03 diffusionSourceIsDirectional 1

lightAttribOverride CASPodiumArea_microHalogenLight_01 intensity 1
lightAttribOverride CASPodiumArea_microHalogenLight_02 intensity 1
lightAttribOverride CASPodiumArea_microHalogenLight_03 intensity 1

create WFive(windowTwoTileWideLoftCAS_0_0_0_N_light)
create NS(windowTwoTileWideLoftCAS_0_0_0_N_light)
lightAttribOverride windowTwoTileWideLoftCAS_0_0_0_N_light diffusionSourceIsDirectional 1

create WSeven(windowTwoTileWideLoftCAS_1E_0_0_N_light)
create NS(windowTwoTileWideLoftCAS_1E_0_0_N_light)
lightAttribOverride windowTwoTileWideLoftCAS_1E_0_0_N_light diffusionSourceIsDirectional 1

create Zero(windowTwoTileWideLoftCAS_0_0_0_N_light)
create Zero(windowTwoTileWideLoftCAS_1E_0_0_N_light) #

lightAttribOverride CASPodiumArea_objectsOnly  intensity 1

#create Zero(CASPodiumArea_podiumFill)
#create Zero(CASPodiumArea_podiumBounce)
#create Zero(CASPodiumArea_podiumMirrorBounce)
#create Zero(CASPodiumArea_microHalogenLight_01) #
#create Zero(CASPodiumArea_microHalogenLight_02) #
#create Zero(CASPodiumArea_microHalogenLight_03) #
#create Zero(CASPodiumArea_podiumKey)
#create Zero(CASPodiumArea_objectsOnly)

################# FAMILY AREA #######################################

create Ten(CAS_FamilyAreaKey)
create Six(CASFamilyArea_Fill)

lightAttribOverride CAS_FamilyAreaKey coneAngle 60
lightAttribOverride CASFamilyArea_Fill coneAngle 80
lightAttribOverride CAS_FamilyAreaKey diffusionSourceIsDirectional 1
lightAttribOverride CASFamilyArea_Fill diffusionSourceIsDirectional 1

lightAttribOverride CAS_FamilyAreaKey diffusionSourceIntensity 0
lightAttribOverride CAS_FamilyAreaFill diffusionSourceIntensity 0


create Two(CASFamilyArea_studioUmbrella_light)
create Two(CASFamilyArea_studioDiffuser_light)
create Two(CASFamilyArea_studioBarnDoors_light)
create Two(CASFamilyArea_microHalogenLight_01)
create Two(CASFamilyArea_microHalogenLight_02)

lightAttribOverride CASFamilyArea_studioUmbrella_light intensity 0
lightAttribOverride CASFamilyArea_studioDiffuser_light intensity 0
lightAttribOverride CASFamilyArea_studioBarnDoors_light intensity 0
lightAttribOverride CASFamilyArea_microHalogenLight_01 intensity 0
lightAttribOverride CASFamilyArea_microHalogenLight_02 intensity 0


lightAttribOverride CASFamilyArea_microHalogenLight_01 coneAngle 20
lightAttribOverride CASFamilyArea_microHalogenLight_01 diffusionSourceIsDirectional 1
lightAttribOverride CASFamilyArea_microHalogenLight_02 coneAngle 20
lightAttribOverride CASFamilyArea_microHalogenLight_02 diffusionSourceIsDirectional 1

#create Zero(CAS_FamilyAreaKey)
#create Zero(CASFamilyArea_Fill)
#create Zero(CASFamilyArea_studioUmbrella_light)
#create Zero(CASFamilyArea_studioDiffuser_light)
#create Zero(CASFamilyArea_studioBarnDoors_light)
#create Zero(CASFamilyArea_microHalogenLight_01)
#create Zero(CASFamilyArea_microHalogenLight_02)
#create Zero(CASFamilyArea_objectsOnly)